F.U.C.K. - Four Unknown Cosmos Kisses v0.3
You are a you..ng Woman living with her father in a small village. But someday all changed.
Changelog: v0.3
Several things were added in it, a different clothing system, real system of equipment, new sex scene, anyway, a lot of things but mainly my sex scene system changed, it'll be easier for the future but it took ages to rework.
Censorship: None
Version: 0.3
Platform: Windows
Language: English
Size 303 Mb
https://k2s.cc/file/8385d3f3c4824/F.U.C.K._VER-0.3.zip
https://fboom.me/file/8385d3f3c4824/F.U.C.K._VER-0.3.zip
Cloud Meadow v0.0.2.3a
Cloud Meadow is a hybrid farming sim dungeon crawler, where the player can choose the solitude of a quiet sky high farm or the rushing adrenaline of a raging battle inside abandoned ruins, both of which benefit one another.
Experience thrilling turn based combat versus a variety of enemies, using your own raised monsters, allies and an array of skills.
Beta (66% 3_15) v0.0.2.3a
Quick fix Kodex got out when he had a sudden flash of inspiration on what was going wrong with the dungeon code for the purposes of moving between floors.
Saves are compatible
Fixes
Fixed a dungeon load bug that broke dungeon levels. There is not a guarantee that this would work on older saves, but it should always work on a fresh one.
Saves are compatible
Additions
Added Evan X Male Harpy Loop
Changes
When breeding the same species with each other domesticity they lose 20
Starting monsters now have 30 Domesticity
Breeding a monster with a human now gives 20 instead of 40 domesticity
Breeding monsters with the same trait, with the same value, will always result in a grade up.
Increased the starting money to 200
Changed all the underlying breeding code for traits so it should be more sensible and obvious in effect.
Yonten no longer buys eggs, so you now have to wait for the egg buyer
Redid the valuation of monsters*
Reduced the price of eggs to 30
Removed the time it takes for a monster to become full value
Fixes
Fixed trait grade not displaying
*The new math is 100 + (Total Stats) + (50 * Level) + [(Trait Calculation) * Dom * 0.01]
So if you have a monster with 50 Dom it would cost half of full value for traits
The trait calculation is:
Negative Trait: (3 ^ Grade) x -1
Common Trait: 2 ^ Grade
Uncommon Trait: 3 ^ Grade
Rare Trait: 4 ^ Grade
Censorship: None
Platform: Windows
Language: English
Size 186 Mb
https://k2s.cc/file/67af02d3a13d ... ta_0.0.2.3a_Win.exe
https://fboom.me/file/67af02d3a1 ... ta_0.0.2.3a_Win.exe